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Frozen Tower Defense plays best in landscape mode.
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DEFEND THE FROZEN REALM
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Created and Developed by Gi0rGi0
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Defend the frozen realm from incoming waves.Objective: stop enemies before the left exit.Start with 200 gold and 20 lives. Each escape costs 1 life (bosses cost 10!); 0 lives = game over.
๐ฅ Siege Mortar (50g): splash, ground only.๐น Frost Archer (40g): fast single-target, hits air.โ๏ธ Crystal Spire (45g): slows enemies, hits air.โก Lightning Spire (75g): chain magic, hits air.โฃ Plague Tower (55g): poison splash, ground only.๐ Void Siphon (65g): magic beam, steals gold from damage dealt, hits air.All towers have 4 upgrade tiers. Click towers to upgrade.
Every 5th wave (5,10,15...) is an Air Wave; flyers ignore your maze path.Frost Archer, Crystal Spire, and Lightning Spire can hit air. Mortars and Plague Towers cannot.Use anti-air coverage across multiple lanes.
Kills grant gold. Send waves early for bonus gold.Sell towers for partial refund; Tier 3+ sells require confirmation.Shortcuts:[1] Mortar [2] Archer [3] Spire [4] Lightning [5] Plague [6] Void[S] Wave [U] Upgrade [Del] Sell [Esc] Pause
Place towers in Build and Combat. Pathing must stay connected.Right-click to cycle targeting: First (closest to exit), Closest, Strongest, Weakest.Ghost preview shows placement and range.
Bosses appear every 10 waves (starting at 15). Slow, but huge HP.WARNING: If a boss reaches the exit, you lose 10 lives instead of 1!Keep slows active and stack damage at chokepoints.Tip: Build deeper mazes and reach Tier 3-4 before boss waves.
Compete head-to-head on separate grids! Both players build independently โ see your opponent's progress in real-time on the right panel.
Win condition: Survive longer than your opponent. When one player loses all lives, the other wins.
Quick Match: Auto-finds an opponent; after 20s, you face AI.
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Quick Match pairs you by ELO. Private Match lets you challenge with a room code.
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20s
ELO range: +/- 100
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Tap or press Esc to resume